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diff --git a/libical/src/libicalss/icalcstpserver.h b/libical/src/libicalss/icalcstpserver.h
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-/* -*- Mode: C -*- */
-/*======================================================================
- FILE: icalcstpserver.h
- CREATOR: eric 13 Feb 01
-
- $Id$
-
-
- (C) COPYRIGHT 2000, Eric Busboom, http://www.softwarestudio.org
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of either:
-
- The LGPL as published by the Free Software Foundation, version
- 2.1, available at: http://www.fsf.org/copyleft/lesser.html
-
- Or:
-
- The Mozilla Public License Version 1.0. You may obtain a copy of
- the License at http://www.mozilla.org/MPL/
-
- The original code is icalcstp.h
-
-======================================================================*/
-
-
-#ifndef ICALCSTPS_H
-#define ICALCSTPS_H
-
-#include "ical.h"
-
-
-/********************** Server (Reciever) Interfaces *************************/
-
-/* On the server side, the caller will recieve data from the incoming
- socket and pass it to icalcstps_next_input. The caller then takes
- the return from icalcstps_next_outpu and sends it out through the
- socket. This gives the caller a point of control. If the cstp code
- connected to the socket itself, it would be hard for the caller to
- do anything else after the cstp code was started.
-
- All of the server and client command routines will generate
- response codes. On the server side, these responses will be turned
- into text and sent to the client. On the client side, the reponse
- is the one sent from the server.
-
- Since each command can return multiple responses, the responses are
- stored in the icalcstps object and are accesses by
- icalcstps_first_response() and icalcstps_next_response()
-
- How to use:
-
- 1) Construct a new icalcstps, bound to your code via stubs
- 2) Repeat forever:
- 2a) Get string from client & give to icalcstps_next_input()
- 2b) Repeat until icalcstp_next_output returns 0:
- 2b1) Call icalcstps_next_output.
- 2b2) Send string to client.
-*/
-
-
-
-typedef void icalcstps;
-
-/* Pointers to the rountines that
- icalcstps_process_incoming will call when it recognizes a CSTP
- command in the data. BTW, the CONTINUE command is named 'cont'
- because 'continue' is a C keyword */
-
-struct icalcstps_commandfp {
- icalerrorenum (*abort)(icalcstps* cstp);
- icalerrorenum (*authenticate)(icalcstps* cstp, char* mechanism,
- char* data);
- icalerrorenum (*calidexpand)(icalcstps* cstp, char* calid);
- icalerrorenum (*capability)(icalcstps* cstp);
- icalerrorenum (*cont)(icalcstps* cstp, unsigned int time);
- icalerrorenum (*identify)(icalcstps* cstp, char* id);
- icalerrorenum (*disconnect)(icalcstps* cstp);
- icalerrorenum (*sendata)(icalcstps* cstp, unsigned int time,
- icalcomponent *comp);
- icalerrorenum (*starttls)(icalcstps* cstp, char* command,
- char* data);
- icalerrorenum (*upnexpand)(icalcstps* cstp, char* upn);
- icalerrorenum (*unknown)(icalcstps* cstp, char* command, char* data);
-};
-
-
-
-icalcstps* icalcstps_new(struct icalcstps_commandfp stubs);
-
-void icalcstps_free(icalcstps* cstp);
-
-int icalcstps_set_timeout(icalcstps* cstp, int sec);
-
-/* Get the next string to send to the client */
-char* icalcstps_next_output(icalcstps* cstp);
-
-/* process the next string from the client */
-int icalcstps_next_input(icalcstps* cstp);
-
-#endif /* ICALCSTPS */