/* * e-shell-backend.c * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with the program; if not, see * * Authors: * Jonathon Jongsma * * Copyright (C) 1999-2008 Novell, Inc. (www.novell.com) * Copyright (C) 2009 Intel Corporation */ /** * SECTION: e-shell-backend * @short_description: dynamically loaded capabilities * @include: shell/e-shell-backend.h **/ #ifdef HAVE_CONFIG_H #include #endif #include "e-shell-backend.h" #include #include #include "e-util/e-util.h" #include "e-shell.h" #include "e-shell-view.h" #define E_SHELL_BACKEND_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE \ ((obj), E_TYPE_SHELL_BACKEND, EShellBackendPrivate)) struct _EShellBackendPrivate { /* We keep a reference to corresponding EShellView subclass * since it keeps a reference back to us. This ensures the * subclass is not finalized before we are, otherwise it * would leak its EShellBackend reference. */ EShellViewClass *shell_view_class; /* This tracks what the backend is busy doing. */ GQueue *activities; gchar *config_dir; gchar *data_dir; gchar *prefer_new_item; /* This is set to delay shutdown. */ gulong notify_busy_handler_id; guint started : 1; }; enum { PROP_0, PROP_BUSY, PROP_PREFER_NEW_ITEM }; enum { ACTIVITY_ADDED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL]; G_DEFINE_ABSTRACT_TYPE (EShellBackend, e_shell_backend, E_TYPE_EXTENSION) static void shell_backend_debug_list_activities (EShellBackend *shell_backend) { EShellBackendClass *class; GList *head, *link; guint n_activities; class = E_SHELL_BACKEND_GET_CLASS (shell_backend); n_activities = g_queue_get_length (shell_backend->priv->activities); if (n_activities == 0) return; g_debug ( "%u active '%s' %s:", n_activities, class->name, (n_activities == 1) ? "activity" : "activities"); head = g_queue_peek_head_link (shell_backend->priv->activities); for (link = head; link != NULL; link = g_list_next (link)) { EActivity *activity = E_ACTIVITY (link->data); gchar *description; const gchar *was; description = e_activity_describe (activity); was = e_activity_get_last_known_text (activity); if (description != NULL) g_debug ("* %s", description); else if (was != NULL) g_debug ("* (was \"%s\")", was); else g_debug ("* (no description)"); g_free (description); } } static void shell_backend_activity_finalized_cb (EShellBackend *shell_backend, EActivity *finalized_activity) { g_queue_remove (shell_backend->priv->activities, finalized_activity); /* Only emit "notify::busy" when switching from busy to idle. */ if (g_queue_is_empty (shell_backend->priv->activities)) g_object_notify (G_OBJECT (shell_backend), "busy"); g_object_unref (shell_backend); } static void shell_backend_notify_busy_cb (EShellBackend *shell_backend, GParamSpec *pspec, EActivity *activity) { shell_backend_debug_list_activities (shell_backend); if (!e_shell_backend_is_busy (shell_backend)) { /* Disconnecting this signal handler will unreference the * EActivity and allow the shell to proceed with shutdown. */ g_signal_handler_disconnect ( shell_backend, shell_backend->priv->notify_busy_handler_id); shell_backend->priv->notify_busy_handler_id = 0; } } static void shell_backend_prepare_for_quit_cb (EShell *shell, EActivity *activity, EShellBackend *shell_backend) { shell_backend_debug_list_activities (shell_backend); if (e_shell_backend_is_busy (shell_backend)) { gulong handler_id; /* Referencing the EActivity delays shutdown; the * reference count acts like a counting semaphore. */ handler_id = g_signal_connect_data ( shell_backend, "notify::busy", G_CALLBACK (shell_backend_notify_busy_cb), g_object_ref (activity), (GClosureNotify) g_object_unref, 0); shell_backend->priv->notify_busy_handler_id = handler_id; } } static GObject * shell_backend_constructor (GType type, guint n_construct_properties, GObjectConstructParam *construct_properties) { EShellBackend *shell_backend; EShellBackendClass *class; EShellViewClass *shell_view_class; EShell *shell; GObject *object; /* Chain up to parent's construct() method. */ object = G_OBJECT_CLASS (e_shell_backend_parent_class)->constructor ( type, n_construct_properties, construct_properties); shell_backend = E_SHELL_BACKEND (object); shell = e_shell_backend_get_shell (shell_backend); /* Install a reference to ourselves in the * corresponding EShellViewClass structure. */ class = E_SHELL_BACKEND_GET_CLASS (shell_backend); shell_view_class = g_type_class_ref (class->shell_view_type); shell_view_class->shell_backend = g_object_ref (shell_backend); shell_backend->priv->shell_view_class = shell_view_class; g_signal_connect ( shell, "prepare-for-quit", G_CALLBACK (shell_backend_prepare_for_quit_cb), shell_backend); return object; } static void shell_backend_get_property (GObject *object, guint property_id, GValue *value, GParamSpec *pspec) { switch (property_id) { case PROP_BUSY: g_value_set_boolean ( value, e_shell_backend_is_busy ( E_SHELL_BACKEND (object))); return; case PROP_PREFER_NEW_ITEM: g_value_set_string ( value, e_shell_backend_get_prefer_new_item ( E_SHELL_BACKEND (object))); return; } G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); } static void shell_backend_set_property (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec) { switch (property_id) { case PROP_PREFER_NEW_ITEM: e_shell_backend_set_prefer_new_item ( E_SHELL_BACKEND (object), g_value_get_string (value)); return; } G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); } static void shell_backend_dispose (GObject *object) { EShellBackendPrivate *priv; priv = E_SHELL_BACKEND_GET_PRIVATE (object); if (priv->shell_view_class != NULL) { g_type_class_unref (priv->shell_view_class); priv->shell_view_class = NULL; } if (priv->notify_busy_handler_id > 0) { g_signal_handler_disconnect ( object, priv->notify_busy_handler_id); priv->notify_busy_handler_id = 0; } /* Chain up to parent's dispose() method. */ G_OBJECT_CLASS (e_shell_backend_parent_class)->dispose (object); } static void shell_backend_finalize (GObject *object) { EShellBackendPrivate *priv; priv = E_SHELL_BACKEND_GET_PRIVATE (object); g_warn_if_fail (g_queue_is_empty (priv->activities)); g_queue_free (priv->activities); g_free (priv->config_dir); g_free (priv->data_dir); g_free (priv->prefer_new_item); /* Chain up to parent's finalize() method. */ G_OBJECT_CLASS (e_shell_backend_parent_class)->finalize (object); } static const gchar * shell_backend_get_config_dir (EShellBackend *shell_backend) { EShellBackendClass *class; class = E_SHELL_BACKEND_GET_CLASS (shell_backend); /* Determine the user config directory for this backend. */ if (G_UNLIKELY (shell_backend->priv->config_dir == NULL)) { const gchar *user_config_dir; user_config_dir = e_get_user_config_dir (); shell_backend->priv->config_dir = g_build_filename (user_config_dir, class->name, NULL); g_mkdir_with_parents (shell_backend->priv->config_dir, 0700); } return shell_backend->priv->config_dir; } static const gchar * shell_backend_get_data_dir (EShellBackend *shell_backend) { EShellBackendClass *class; class = E_SHELL_BACKEND_GET_CLASS (shell_backend); /* Determine the user data directory for this backend. */ if (G_UNLIKELY (shell_backend->priv->data_dir == NULL)) { const gchar *user_data_dir; user_data_dir = e_get_user_data_dir (); shell_backend->priv->data_dir = g_build_filename (user_data_dir, class->name, NULL); g_mkdir_with_parents (shell_backend->priv->data_dir, 0700); } return shell_backend->priv->data_dir; } static void e_shell_backend_class_init (EShellBackendClass *class) { GObjectClass *object_class; EExtensionClass *extension_class; g_type_class_add_private (class, sizeof (EShellBackendPrivate)); object_class = G_OBJECT_CLASS (class); object_class->constructor = shell_backend_constructor; object_class->get_property = shell_backend_get_property; object_class->set_property = shell_backend_set_property; object_class->dispose = shell_backend_dispose; object_class->finalize = shell_backend_finalize; extension_class = E_EXTENSION_CLASS (class); extension_class->extensible_type = E_TYPE_SHELL; class->get_config_dir = shell_backend_get_config_dir; class->get_data_dir = shell_backend_get_data_dir; /** * EShellBackend:busy * * Whether any activities are still in progress. **/ g_object_class_install_property ( object_class, PROP_BUSY, g_param_spec_boolean ( "busy", "Busy", "Whether any activities are still in progress", FALSE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * EShellBackend:prefer-new-item * * Name of an item to prefer in New toolbar button; can be NULL **/ g_object_class_install_property ( object_class, PROP_PREFER_NEW_ITEM, g_param_spec_string ( "prefer-new-item", "Prefer New Item", "Name of an item to prefer in New toolbar button", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * EShellBackend::activity-added * @shell_backend: the #EShellBackend that emitted the signal * @activity: an #EActivity * * Broadcasts a newly added activity. **/ signals[ACTIVITY_ADDED] = g_signal_new ( "activity-added", G_OBJECT_CLASS_TYPE (object_class), G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, E_TYPE_ACTIVITY); } static void e_shell_backend_init (EShellBackend *shell_backend) { shell_backend->priv = E_SHELL_BACKEND_GET_PRIVATE (shell_backend); shell_backend->priv->activities = g_queue_new (); } /** * e_shell_backend_compare: * @shell_backend_a: an #EShellBackend * @shell_backend_b: an #EShellBackend * * Using the sort_order field from both backends' * #EShellBackendClass, compares @shell_backend_a with @shell_mobule_b and * returns -1, 0 or +1 if @shell_backend_a is found to be less than, equal * to or greater than @shell_backend_b, respectively. * * Returns: -1, 0 or +1, for a less than, equal to or greater than result **/ gint e_shell_backend_compare (EShellBackend *shell_backend_a, EShellBackend *shell_backend_b) { gint a = E_SHELL_BACKEND_GET_CLASS (shell_backend_a)->sort_order; gint b = E_SHELL_BACKEND_GET_CLASS (shell_backend_b)->sort_order; return (a < b) ? -1 : (a > b); } /** * e_shell_backend_get_config_dir: * @shell_backend: an #EShellBackend * * Returns the absolute path to the configuration directory for * @shell_backend. The string is owned by @shell_backend and should * not be modified or freed. * * Returns: the backend's configuration directory **/ const gchar * e_shell_backend_get_config_dir (EShellBackend *shell_backend) { EShellBackendClass *class; g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL); class = E_SHELL_BACKEND_GET_CLASS (shell_backend); g_return_val_if_fail (class->get_config_dir != NULL, NULL); return class->get_config_dir (shell_backend); } /** * e_shell_backend_get_data_dir: * @shell_backend: an #EShellBackend * * Returns the absolute path to the data directory for @shell_backend. * The string is owned by @shell_backend and should not be modified or * freed. * * Returns: the backend's data directory **/ const gchar * e_shell_backend_get_data_dir (EShellBackend *shell_backend) { EShellBackendClass *class; g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL); class = E_SHELL_BACKEND_GET_CLASS (shell_backend); g_return_val_if_fail (class->get_data_dir != NULL, NULL); return class->get_data_dir (shell_backend); } /** * e_shell_backend_get_shell: * @shell_backend: an #EShellBackend * * Returns the #EShell singleton. * * Returns: the #EShell **/ EShell * e_shell_backend_get_shell (EShellBackend *shell_backend) { EExtensible *extensible; g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL); extensible = e_extension_get_extensible (E_EXTENSION (shell_backend)); return E_SHELL (extensible); } /** * e_shell_backend_add_activity: * @shell_backend: an #EShellBackend * @activity: an #EActivity * * Emits an #EShellBackend::activity-added signal and tracks the @activity * until it is finalized. **/ void e_shell_backend_add_activity (EShellBackend *shell_backend, EActivity *activity) { EActivityState state; g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend)); g_return_if_fail (E_IS_ACTIVITY (activity)); state = e_activity_get_state (activity); /* Disregard cancelled or completed activities. */ if (state == E_ACTIVITY_CANCELLED) return; if (state == E_ACTIVITY_COMPLETED) return; g_queue_push_tail (shell_backend->priv->activities, activity); /* Emit the "activity-added" signal before adding a weak reference * to the EActivity because EShellTaskbar's signal handler also adds * a weak reference to the EActivity, and we want its GWeakNotify * to run before ours, since ours may destroy the EShellTaskbar * during application shutdown. */ g_signal_emit (shell_backend, signals[ACTIVITY_ADDED], 0, activity); /* We reference the backend on every activity to * guarantee the backend outlives the activity. */ g_object_weak_ref ( G_OBJECT (activity), (GWeakNotify) shell_backend_activity_finalized_cb, g_object_ref (shell_backend)); /* Only emit "notify::busy" when switching from idle to busy. */ if (g_queue_get_length (shell_backend->priv->activities) == 1) g_object_notify (G_OBJECT (shell_backend), "busy"); } /** * e_shell_backend_is_busy: * @shell_backend: an #EShellBackend * * Returns %TRUE if any activities passed to e_shell_backend_add_activity() * are still in progress, %FALSE if the @shell_backend is currently idle. * * Returns: %TRUE if activities are still in progress **/ gboolean e_shell_backend_is_busy (EShellBackend *shell_backend) { g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), FALSE); return !g_queue_is_empty (shell_backend->priv->activities); } /** * e_shell_backend_get_prefer_new_item: * @shell_backend: an #EShellBackend * * Returns: Name of a preferred item in New toolbar button, %NULL or * an empty string for no preference. * * Since: 3.4 **/ const gchar * e_shell_backend_get_prefer_new_item (EShellBackend *shell_backend) { g_return_val_if_fail (shell_backend != NULL, NULL); g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL); return shell_backend->priv->prefer_new_item; } /** * e_shell_backend_set_prefer_new_item: * @shell_backend: an #EShellBackend * @prefer_new_item: name of an item * * Sets name of a preferred item in New toolbar button. Use %NULL or * an empty string for no preference. * * Since: 3.4 **/ void e_shell_backend_set_prefer_new_item (EShellBackend *shell_backend, const gchar *prefer_new_item) { g_return_if_fail (shell_backend != NULL); g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend)); if (g_strcmp0 (shell_backend->priv->prefer_new_item, prefer_new_item) == 0) return; g_free (shell_backend->priv->prefer_new_item); shell_backend->priv->prefer_new_item = g_strdup (prefer_new_item); g_object_notify (G_OBJECT (shell_backend), "prefer-new-item"); } /** * e_shell_backend_cancel_all: * @shell_backend: an #EShellBackend * * Cancels all activities passed to e_shell_backend_add_activity() that * have not already been finalized. Note that an #EActivity can only be * cancelled if it was given a #GCancellable object. * * Also, assuming all activities are cancellable, there may still be a * delay before e_shell_backend_is_busy() returns %FALSE, because some * activities may not be able to respond to the cancellation request * immediately. Connect to the "notify::busy" signal if you need * notification of @shell_backend becoming idle. **/ void e_shell_backend_cancel_all (EShellBackend *shell_backend) { GList *list, *iter; g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend)); list = g_queue_peek_head_link (shell_backend->priv->activities); for (iter = list; iter != NULL; iter = g_list_next (iter)) e_activity_cancel (E_ACTIVITY (iter->data)); } /** * e_shell_backend_start: * @shell_backend: an #EShellBackend * * Tells the @shell_backend to begin loading data or running background * tasks which may consume significant resources. This gets called in * reponse to the user switching to the corresponding #EShellView for * the first time. The function is idempotent for each @shell_backend. **/ void e_shell_backend_start (EShellBackend *shell_backend) { EShellBackendClass *class; g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend)); if (shell_backend->priv->started) return; class = E_SHELL_BACKEND_GET_CLASS (shell_backend); if (class->start != NULL) class->start (shell_backend); shell_backend->priv->started = TRUE; } /** * e_shell_backend_is_started: * @shell_backend: an #EShellBackend * * Returns whether e_shell_backend_start() was called for @shell_backend. * * Returns: whether @shell_backend is started **/ gboolean e_shell_backend_is_started (EShellBackend *shell_backend) { g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), FALSE); return shell_backend->priv->started; } /** * e_shell_backend_migrate: * @shell_backend: an #EShellBackend * @major: major part of version to migrate from * @minor: minor part of version to migrate from * @micro: micro part of version to migrate from * @error: return location for a #GError, or %NULL * * Attempts to migrate data and settings from version %major.%minor.%micro. * Returns %TRUE if the migration was successful or if no action was * necessary. Returns %FALSE and sets %error if the migration failed. * * Returns: %TRUE if successful, %FALSE otherwise **/ gboolean e_shell_backend_migrate (EShellBackend *shell_backend, gint major, gint minor, gint micro, GError **error) { EShellBackendClass *class; g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), TRUE); class = E_SHELL_BACKEND_GET_CLASS (shell_backend); if (class->migrate == NULL) return TRUE; return class->migrate (shell_backend, major, minor, micro, error); }