aboutsummaryrefslogblamecommitdiffstats
path: root/libempathy/empathy-contact.c
blob: 2f381a5be3ae88740e7bf673181146ead703cd9c (plain) (tree)
1
2
3
4
5
6
7
8
9
                                                                              
  
                                         
  



                                                                     
  
                                                                  

                                                                    
                                                  
  


                                                                             
  
                                                 


                   
                            
 

                                          

                                      

      
                             
                          
                               
 

                                        
 

                                                            
                        
                     
                        
            
               
                      
                        
                                    


                                   


                                                                  


                                                                              
     
                       
                     
                       
                     
 




                                                                  
 
                   
                                                     
      
 


                                                                  


                                                              


                                                                

                                                        
                                                                         

                                                                   
 
                                                               
 

    
         

                  
               
          
             
                    
              




                        

                   

  






                                  
                                                      

                                         
           







                                                
                                       
                                                        
                                      

                                                                        

                                                                   


                                          



                                                   







                                                                          




                                                               



                                                                     




                                                          


           








                                                     



                                               
                               


                                                             
     
                                      
 



                                   
                    




                                                          

                       











                                          



                                                                  




                                                      
                          
                                    









                                                          



                                                                







                                                                        
                                                 
                                                    
                                                                          





                                                
                                                       
 
                             
 
                                        
 
                                            
                                          

                                                    
                                                  
 
                                                




                                                    
                                                                              

                                                
                   


                                                  
                        
                                                                              

                                                







                                                       




                                     
                                                     
 
                                                



                                   
             
                                                     
 
                                                








                                                                              




                                   
                                                    
 
                                                


                                    
                              


                                          
                                                     
 
                                                


                                              

                                      
                                                     
 
                                                


                                  



                                    
                                                     
 
                                                
                        
                                         
                               


                                      
                                                                         
 
                                                


                                      

                              
                                                     
 






                                                
                                                    
 







                                                    





                                            
                                             
                              

                                 
 
                                                                       


           
                                              
 

                                                                  
 
                       
 
                        
                            
                      




                                  
                           
 
                           
 
                                 
 
                                 
                       
                              
                    
                                  
 
                                                                   


           




































                                                                   
                                       





































                                                                                

                                                           






















                                                     



                                        
 
                                                     
 

                   





                                                                             


                                                                          
                   
                                                                     
              

                                                                        
              


                                                                               
                       
                                                                        

                         
                                                                         

                                 
                                                                                   

                       
                                                                       

                             
                                                                              

                        
                                                                       




                                                                    


           



                                          
 

                                                     
 

                   
                           
                                                      




                                                   


                                                                          
                   
                                                                     
              

                                                                        
              



                                                        
                         
                                                                         

                                 
                                                                                   

                       
                                                                       

                             
                                                                              

                        
                                                                           




                                                                    

 






                                             
                       
                                           
 

                         

                                                          
                                              
                               
            



                                                                       

 





                     




                                    

                                    




                                                             


                                                          
                                                                      

 
           


                                 
 


                            
 


                                     
 
                         

                                              





                                                             



                                                        




                                                      

 

                                                     
                          


                         
                                          
 
                                                          
 
                             








                                                           
 

                               

                                                                          
                                                            
                


      


                         

                                                                             

                                                  
                                                  
                   



                                                     









                                                                            
                                                          
                                                                 
                                                    
         
     
 
                                                                 
                                      
                                                  


                
 

                                                        
 






                                                            


             
                                                
 
                           
 
                                                            
 
                            
 


                                                        
                  

 
             
                                                   
 
                           
                                   
 
                                                            
 
                            
 
                                    
                        

                                                    
 
                              


                                            

 














                                                            
    

                                                   
 
                           
                        
 
                                                  
 
                            
 
                         
 

                                                  
                                                          



                                                   
                                                                           

     
                                      
     


                                                    
     
 
                           

 




                                        
                                                                  

                       
                                                                          






                                                               















                                                                          


                                                                               






                                                                            
                                                                                
                                                      

     
                                                            

 


                                                    
                           
 
                                                            
 
                            
 
                      

 


                                            
 
                           
 
                                                  
 
                            
 

                             
 
                   



                                          
 
             
                                                 
 
                                                 

 
           

                                                     
                           
 
                                                            
 
                            
 
                                                        
     


                                                                 
                                                                
                     
                                                              

     
                       

 










                                                            
                          
 

                                                               
         

                                                                          
         











                                                     
                                              






                               




                                                          

                                         


                                                   
                                                  



                                                                           

                                                     



                                
                                                                    

                                    

                          

 

                                                        
 
                           
 
                                                            
 
                            
 

                                                        
 

              
 
                        

                                                      
                           
 

                                                     
 
                            
 
                               
                                                           
 
                        

 


                                                              
                           
 
                                                            
 
                            
 
                            

                                                        


                                                              
 
              

 

                                                    
 
                           
 
                                                         
 
                            
 


                                                    
                      

 


                                                          
                           
 
                                                         
 
                            
 
                            

 

                                                 
 
                           
 
                                                             
 
                            
 
                       

 
    
                                                     
                                              
 
                           
 
                                                  
 
                            
 

                               
 
                          
 
                                                  

 
        
                                                   
 
                                                             
 
                                                 




                                               


                                                                              




                                                     


                    


             
                                                    
 
                       
 
                                                          
 
                                                           
                                
                   
 

                                               


        











                                                             

                                                  
                           
 
                                                             
 
                            
 
                                                           
                                  

 
        























                                                             










                                                             
        
                                                                 






                                                             
                                                                   

 



                                         
                    


                                             


                                                            
                                             


                                                                          















                                                    


                                                     



                                                            

                                                            















                                                                     

                                                     
                                                
 
                     


                       
 
                                                        
                
 
                                                  
                                                  
 
                                                          
                  
                

                                             
            
                                           
 
                                                                    
 

                         
 
                     

 


                                                   
 




                               
 
                                                             
                                                        
 


                                                             








                                                               
                   

                                                
                                                                         
                                           

                                    


                    
 
                      




                              
                           
 
               




                                                              
 
                 

 




                                             

                                                              
                                                  


                                
               
                                       
                              

                                          
 
                        
 
                                        
                                      
                    

                                         
                       
 
                




                                            
                                    
 

                            


                              
                                

                                           




                                          
                                              
 
                     
 
                

 







                                                
                                                         
   




                                                   

                                                                              
 
 

                                
                               


                                                                     






                                                                           
  
                                            









                                                         
                        



                                

                                           

                                                                     



                                                                   
   
           
                                                      
                         







                                               

                                        

                                               
                   
                           
      

                                                   
 
























                                                            



































                                                                      
 

                                                                   



                                                                


                            
 
                                      
                                                
                       

                       
                           
                              
 

                             
 
                                                                        

              
                  
     

                                                              
               

     
                  
 
                             

                                                                                
            
 

                                                                     
 
                                         
 




                                                                             
                                                                            

                                      

                                                    
    
                                                   
                           
 
 


                                        
                          


                                                    

                                        

           


                                                                     

           
                                                      

                      
 
                                                          
                              
 
                           
 
      




                                              
 
















                                                                               

                                             















                                                        





                                                            

              







                                                            
                  









                                                                        
 



                                                                     
                                           
                                    

                    


      
                                         


     




























                                                                            
          

                                     
 
                                                
 

                                                                        


                                                                                


                                                             

 


                                 
 

                                    
 



                                                   
 











                                     
              
      
             

 

































                                                        













                                                                               


























                                                                             




                                                        

                                     

                                             
                                             



                                           
                                                



















                                                                                


                    





                                                        

                                                         
     
                                                      
                            
                                     
 

                                                          
 
                                                                   


                             
                                                                 
                                                                     


                                                                             

                                                                     
 


                                
     
                         













                                                                                

















                                                              


                                          
















                                                                        
 
                           









                                                                      
/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; -*- */
/*
 * Copyright (C) 2007-2009 Collabora Ltd.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Authors: Xavier Claessens <xclaesse@gmail.com>
 */

#include "config.h"
#include "empathy-contact.h"

#include <tp-account-widgets/tpaw-utils.h>

#ifdef HAVE_GEOCODE
#include <geocode-glib/geocode-glib.h>
#endif

#include "empathy-location.h"
#include "empathy-utils.h"
#include "empathy-enum-types.h"

#define DEBUG_FLAG EMPATHY_DEBUG_CONTACT
#include "empathy-debug.h"

#define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyContact)
typedef struct {
  TpContact *tp_contact;
  TpAccount *account;
  FolksPersona *persona;
  gchar *id;
  gchar *alias;
  gchar *logged_alias;
  EmpathyAvatar *avatar;
  TpConnectionPresenceType presence;
  guint handle;
  EmpathyCapabilities capabilities;
  gboolean is_user;
  /* Location is composed of string keys and GValues.
   * Example: a "city" key would have "Helsinki" as string GValue,
   *          a "latitude" would have 65.0 as double GValue.
   *
   * This is a super set of the location stored in TpContact as we can try add
   * more fields by searching the address using geoclue.
   */
  GHashTable *location;
  GeeHashSet *groups;
  gchar **client_types;
} EmpathyContactPriv;

static void contact_finalize (GObject *object);
static void contact_get_property (GObject *object, guint param_id,
    GValue *value, GParamSpec *pspec);
static void contact_set_property (GObject *object, guint param_id,
    const GValue *value, GParamSpec *pspec);

#ifdef HAVE_GEOCODE
static void update_geocode (EmpathyContact *contact);
#endif

static void empathy_contact_set_location (EmpathyContact *contact,
    GHashTable *location);

static void contact_set_client_types (EmpathyContact *contact,
    const gchar * const *types);

static void set_capabilities_from_tp_caps (EmpathyContact *self,
    TpCapabilities *caps);

static void contact_set_avatar (EmpathyContact *contact,
    EmpathyAvatar *avatar);
static void contact_set_avatar_from_tp_contact (EmpathyContact *contact);
static gboolean contact_load_avatar_cache (EmpathyContact *contact,
    const gchar *token);

G_DEFINE_TYPE (EmpathyContact, empathy_contact, G_TYPE_OBJECT);

enum
{
  PROP_0,
  PROP_TP_CONTACT,
  PROP_ACCOUNT,
  PROP_PERSONA,
  PROP_ID,
  PROP_ALIAS,
  PROP_LOGGED_ALIAS,
  PROP_AVATAR,
  PROP_PRESENCE,
  PROP_PRESENCE_MESSAGE,
  PROP_HANDLE,
  PROP_CAPABILITIES,
  PROP_IS_USER,
  PROP_LOCATION,
  PROP_CLIENT_TYPES
};

enum {
  PRESENCE_CHANGED,
  LAST_SIGNAL
};

static guint signals[LAST_SIGNAL];

/* TpContact* -> EmpathyContact*, both borrowed ref */
static GHashTable *contacts_table = NULL;

static void
tp_contact_notify_cb (TpContact *tp_contact,
                      GParamSpec *param,
                      GObject *contact)
{
  EmpathyContactPriv *priv = GET_PRIV (contact);

  /* Forward property notifications */
  if (!tp_strdiff (param->name, "alias"))
    g_object_notify (contact, "alias");
  else if (!tp_strdiff (param->name, "presence-type")) {
    TpConnectionPresenceType presence;

    presence = empathy_contact_get_presence (EMPATHY_CONTACT (contact));
    g_signal_emit (contact, signals[PRESENCE_CHANGED], 0, presence,
      priv->presence);
    priv->presence = presence;
    g_object_notify (contact, "presence");
  }
  else if (!tp_strdiff (param->name, "identifier"))
    g_object_notify (contact, "id");
  else if (!tp_strdiff (param->name, "handle"))
    g_object_notify (contact, "handle");
  else if (!tp_strdiff (param->name, "location"))
    {
      GHashTable *location;

      location = tp_contact_get_location (tp_contact);
      /* This will start a geoclue search to find the address if needed */
      empathy_contact_set_location (EMPATHY_CONTACT (contact), location);
    }
  else if (!tp_strdiff (param->name, "capabilities"))
    {
      set_capabilities_from_tp_caps (EMPATHY_CONTACT (contact),
          tp_contact_get_capabilities (tp_contact));
    }
  else if (!tp_strdiff (param->name, "avatar-file"))
    {
      contact_set_avatar_from_tp_contact (EMPATHY_CONTACT (contact));
    }
  else if (!tp_strdiff (param->name, "client-types"))
    {
      contact_set_client_types (EMPATHY_CONTACT (contact),
          tp_contact_get_client_types (tp_contact));
    }
}

static void
folks_persona_notify_cb (FolksPersona *folks_persona,
                         GParamSpec *param,
                         GObject *contact)
{
  if (!tp_strdiff (param->name, "presence-message"))
    g_object_notify (contact, "presence-message");
}

static void
contact_dispose (GObject *object)
{
  EmpathyContactPriv *priv = GET_PRIV (object);

  if (priv->tp_contact != NULL)
    {
      g_signal_handlers_disconnect_by_func (priv->tp_contact,
          tp_contact_notify_cb, object);
    }
  tp_clear_object (&priv->tp_contact);

  if (priv->account)
    g_object_unref (priv->account);
  priv->account = NULL;

  if (priv->persona)
    {
      g_signal_handlers_disconnect_by_func (priv->persona,
          folks_persona_notify_cb, object);
      g_object_unref (priv->persona);
    }
  priv->persona = NULL;

  if (priv->avatar != NULL)
    {
      empathy_avatar_unref (priv->avatar);
      priv->avatar = NULL;
    }

  if (priv->location != NULL)
    {
      g_hash_table_unref (priv->location);
      priv->location = NULL;
    }

  G_OBJECT_CLASS (empathy_contact_parent_class)->dispose (object);
}

static void
contact_constructed (GObject *object)
{
  EmpathyContact *contact = (EmpathyContact *) object;
  EmpathyContactPriv *priv = GET_PRIV (contact);
  GHashTable *location;
  TpContact *self_contact;
  const gchar * const *client_types;

  if (priv->tp_contact == NULL)
    return;

  priv->presence = empathy_contact_get_presence (contact);

  location = tp_contact_get_location (priv->tp_contact);
  if (location != NULL)
    empathy_contact_set_location (contact, location);

  client_types = tp_contact_get_client_types (priv->tp_contact);
  if (client_types != NULL)
    contact_set_client_types (contact, client_types);

  set_capabilities_from_tp_caps (contact,
      tp_contact_get_capabilities (priv->tp_contact));

  contact_set_avatar_from_tp_contact (contact);

  /* Set is-user property. Note that it could still be the handle is
   * different from the connection's self handle, in the case the handle
   * comes from a group interface. */
  self_contact = tp_connection_get_self_contact (
      tp_contact_get_connection (priv->tp_contact));
  empathy_contact_set_is_user (contact, self_contact == priv->tp_contact);

  g_signal_connect (priv->tp_contact, "notify",
    G_CALLBACK (tp_contact_notify_cb), contact);
}

static void
empathy_contact_class_init (EmpathyContactClass *class)
{
  GObjectClass *object_class;

  object_class = G_OBJECT_CLASS (class);

  object_class->finalize = contact_finalize;
  object_class->dispose = contact_dispose;
  object_class->get_property = contact_get_property;
  object_class->set_property = contact_set_property;
  object_class->constructed = contact_constructed;

  g_object_class_install_property (object_class,
      PROP_TP_CONTACT,
      g_param_spec_object ("tp-contact",
        "TpContact",
        "The TpContact associated with the contact",
        TP_TYPE_CONTACT,
        G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_ACCOUNT,
      g_param_spec_object ("account",
        "The account",
        "The account associated with the contact",
        TP_TYPE_ACCOUNT,
        G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_PERSONA,
      g_param_spec_object ("persona",
        "Persona",
        "The FolksPersona associated with the contact",
        FOLKS_TYPE_PERSONA,
        G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_ID,
      g_param_spec_string ("id",
        "Contact id",
        "String identifying contact",
        NULL,
        G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_ALIAS,
      g_param_spec_string ("alias",
        "Contact alias",
        "An alias for the contact",
        NULL,
        G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_LOGGED_ALIAS,
      g_param_spec_string ("logged-alias",
        "Logged alias",
        "The alias the user had when a message was logged, "
        "only set when using empathy_contact_from_tpl_contact()",
        NULL,
        G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_AVATAR,
      g_param_spec_boxed ("avatar",
        "Avatar image",
        "The avatar image",
        EMPATHY_TYPE_AVATAR,
        G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_PRESENCE,
      g_param_spec_uint ("presence",
        "Contact presence",
        "Presence of contact",
        TP_CONNECTION_PRESENCE_TYPE_UNSET,
        NUM_TP_CONNECTION_PRESENCE_TYPES,
        TP_CONNECTION_PRESENCE_TYPE_UNSET,
        G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_PRESENCE_MESSAGE,
      g_param_spec_string ("presence-message",
        "Contact presence message",
        "Presence message of contact",
        NULL,
        G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_HANDLE,
      g_param_spec_uint ("handle",
        "Contact Handle",
        "The handle of the contact",
        0,
        G_MAXUINT,
        0,
        G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_CAPABILITIES,
      g_param_spec_flags ("capabilities",
        "Contact Capabilities",
        "Capabilities of the contact",
        EMPATHY_TYPE_CAPABILITIES,
        EMPATHY_CAPABILITIES_UNKNOWN,
        G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_IS_USER,
      g_param_spec_boolean ("is-user",
        "Contact is-user",
        "Is contact the user",
        FALSE,
        G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));


  g_object_class_install_property (object_class,
      PROP_LOCATION,
      g_param_spec_boxed ("location",
        "Contact location",
        "Physical location of the contact",
        G_TYPE_HASH_TABLE,
        G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (object_class,
      PROP_CLIENT_TYPES,
      g_param_spec_boxed ("client-types",
        "Contact client types",
        "Client types of the contact",
        G_TYPE_STRV,
        G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));

  signals[PRESENCE_CHANGED] =
    g_signal_new ("presence-changed",
                  G_TYPE_FROM_CLASS (class),
                  G_SIGNAL_RUN_LAST,
                  0,
                  NULL, NULL,
                  g_cclosure_marshal_generic,
                  G_TYPE_NONE,
                  2, G_TYPE_UINT,
                  G_TYPE_UINT);

  g_type_class_add_private (object_class, sizeof (EmpathyContactPriv));
}

static void
empathy_contact_init (EmpathyContact *contact)
{
  EmpathyContactPriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (contact,
    EMPATHY_TYPE_CONTACT, EmpathyContactPriv);

  contact->priv = priv;

  priv->location = NULL;
  priv->client_types = NULL;
  priv->groups = NULL;
}

static void
contact_finalize (GObject *object)
{
  EmpathyContactPriv *priv;

  priv = GET_PRIV (object);

  DEBUG ("finalize: %p", object);

  g_clear_object (&priv->groups);
  g_free (priv->alias);
  g_free (priv->logged_alias);
  g_free (priv->id);
  g_strfreev (priv->client_types);

  G_OBJECT_CLASS (empathy_contact_parent_class)->finalize (object);
}

static void
empathy_contact_set_capabilities (EmpathyContact *contact,
                                  EmpathyCapabilities capabilities)
{
  EmpathyContactPriv *priv;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));

  priv = GET_PRIV (contact);

  if (priv->capabilities == capabilities)
    return;

  priv->capabilities = capabilities;

  g_object_notify (G_OBJECT (contact), "capabilities");
}

static void
empathy_contact_set_id (EmpathyContact *contact,
                        const gchar *id)
{
  EmpathyContactPriv *priv;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));
  g_return_if_fail (id != NULL);

  priv = GET_PRIV (contact);

  /* We temporally ref the contact because it could be destroyed
   * during the signal emition */
  g_object_ref (contact);
  if (tp_strdiff (id, priv->id))
    {
      g_free (priv->id);
      priv->id = g_strdup (id);

      g_object_notify (G_OBJECT (contact), "id");
      if (TPAW_STR_EMPTY (priv->alias))
          g_object_notify (G_OBJECT (contact), "alias");
    }

  g_object_unref (contact);
}

static void
empathy_contact_set_presence (EmpathyContact *contact,
                              TpConnectionPresenceType presence)
{
  EmpathyContactPriv *priv;
  TpConnectionPresenceType old_presence;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));

  priv = GET_PRIV (contact);

  if (presence == priv->presence)
    return;

  old_presence = priv->presence;
  priv->presence = presence;

  g_signal_emit (contact, signals[PRESENCE_CHANGED], 0, presence, old_presence);

  g_object_notify (G_OBJECT (contact), "presence");
}

static void
empathy_contact_set_presence_message (EmpathyContact *contact,
                                      const gchar *message)
{
  EmpathyContactPriv *priv = GET_PRIV (contact);

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));

  if (priv->persona != NULL)
    {
      folks_presence_details_set_presence_message (
          FOLKS_PRESENCE_DETAILS (priv->persona), message);
    }
}

static void
empathy_contact_set_handle (EmpathyContact *contact,
                            guint handle)
{
  EmpathyContactPriv *priv;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));

  priv = GET_PRIV (contact);

  g_object_ref (contact);
  if (handle != priv->handle)
    {
      priv->handle = handle;
      g_object_notify (G_OBJECT (contact), "handle");
    }
  g_object_unref (contact);
}

static void
contact_get_property (GObject *object,
                      guint param_id,
                      GValue *value,
                      GParamSpec *pspec)
{
  EmpathyContact *contact = EMPATHY_CONTACT (object);

  switch (param_id)
    {
      case PROP_TP_CONTACT:
        g_value_set_object (value, empathy_contact_get_tp_contact (contact));
        break;
      case PROP_ACCOUNT:
        g_value_set_object (value, empathy_contact_get_account (contact));
        break;
      case PROP_PERSONA:
        g_value_set_object (value, empathy_contact_get_persona (contact));
        break;
      case PROP_ID:
        g_value_set_string (value, empathy_contact_get_id (contact));
        break;
      case PROP_ALIAS:
        g_value_set_string (value, empathy_contact_get_alias (contact));
        break;
      case PROP_LOGGED_ALIAS:
        g_value_set_string (value, empathy_contact_get_logged_alias (contact));
        break;
      case PROP_AVATAR:
        g_value_set_boxed (value, empathy_contact_get_avatar (contact));
        break;
      case PROP_PRESENCE:
        g_value_set_uint (value, empathy_contact_get_presence (contact));
        break;
      case PROP_PRESENCE_MESSAGE:
        g_value_set_string (value, empathy_contact_get_presence_message (contact));
        break;
      case PROP_HANDLE:
        g_value_set_uint (value, empathy_contact_get_handle (contact));
        break;
      case PROP_CAPABILITIES:
        g_value_set_flags (value, empathy_contact_get_capabilities (contact));
        break;
      case PROP_IS_USER:
        g_value_set_boolean (value, empathy_contact_is_user (contact));
        break;
      default:
        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec);
        break;
    };
}

static void
contact_set_property (GObject *object,
                      guint param_id,
                      const GValue *value,
                      GParamSpec *pspec)
{
  EmpathyContact *contact = EMPATHY_CONTACT (object);
  EmpathyContactPriv *priv = GET_PRIV (object);

  switch (param_id)
    {
      case PROP_TP_CONTACT:
        priv->tp_contact = g_value_dup_object (value);
        break;
      case PROP_ACCOUNT:
        g_assert (priv->account == NULL);
        priv->account = g_value_dup_object (value);
        break;
      case PROP_PERSONA:
        empathy_contact_set_persona (contact, g_value_get_object (value));
        break;
      case PROP_ID:
        empathy_contact_set_id (contact, g_value_get_string (value));
        break;
      case PROP_ALIAS:
        empathy_contact_set_alias (contact, g_value_get_string (value));
        break;
      case PROP_LOGGED_ALIAS:
        g_assert (priv->logged_alias == NULL);
        priv->logged_alias = g_value_dup_string (value);
        break;
      case PROP_PRESENCE:
        empathy_contact_set_presence (contact, g_value_get_uint (value));
        break;
      case PROP_PRESENCE_MESSAGE:
        empathy_contact_set_presence_message (contact, g_value_get_string (value));
        break;
      case PROP_HANDLE:
        empathy_contact_set_handle (contact, g_value_get_uint (value));
        break;
      case PROP_CAPABILITIES:
        empathy_contact_set_capabilities (contact, g_value_get_flags (value));
        break;
      case PROP_IS_USER:
        empathy_contact_set_is_user (contact, g_value_get_boolean (value));
        break;
      default:
        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec);
        break;
    };
}

static void
remove_tp_contact (gpointer data,
    GObject *object)
{
  g_hash_table_remove (contacts_table, data);
}

static EmpathyContact *
empathy_contact_new (TpContact *tp_contact)
{
  EmpathyContact *retval;

  g_return_val_if_fail (TP_IS_CONTACT (tp_contact), NULL);

  retval = g_object_new (EMPATHY_TYPE_CONTACT,
      "tp-contact", tp_contact,
      NULL);

  g_object_weak_ref (G_OBJECT (retval), remove_tp_contact, tp_contact);

  return retval;
}

typedef struct
{
  TplEntity *entity;
  TpAccount *account;
} FindContactData;

static gboolean
contact_is_tpl_entity (gpointer key,
    gpointer value,
    gpointer user_data)
{
  EmpathyContact *contact = value;
  FindContactData *data = user_data;
  TpAccount *account = empathy_contact_get_account (contact);
  const gchar *path = NULL;

  if (account != NULL)
    path = tp_proxy_get_object_path (account);

  return !tp_strdiff (empathy_contact_get_id (contact),
              tpl_entity_get_identifier (data->entity)) &&
         !tp_strdiff (tp_proxy_get_object_path (data->account), path);
}

static void
get_contacts_cb (GObject *source,
    GAsyncResult *result,
    gpointer user_data)
{
  TpWeakRef *wr = user_data;
  EmpathyContactPriv *priv;
  EmpathyContact *self;

  self = tp_weak_ref_dup_object (wr);
  if (self == NULL)
    goto out;

  priv = GET_PRIV (self);

  g_return_if_fail (priv->tp_contact == NULL);

  priv->tp_contact = tp_connection_dup_contact_by_id_finish (
      TP_CONNECTION (source), result, NULL);
  if (priv->tp_contact == NULL)
    goto out;

  g_object_notify (G_OBJECT (self), "tp-contact");

  /* Update capabilities now that we have a TpContact */
  set_capabilities_from_tp_caps (self,
      tp_contact_get_capabilities (priv->tp_contact));

out:
  g_clear_object (&self);
  tp_weak_ref_destroy (wr);
}

EmpathyContact *
empathy_contact_from_tpl_contact (TpAccount *account,
    TplEntity *tpl_entity)
{
  EmpathyContact *retval;
  gboolean is_user;
  EmpathyContact *existing_contact = NULL;

  g_return_val_if_fail (TPL_IS_ENTITY (tpl_entity), NULL);

  if (contacts_table != NULL)
    {
      FindContactData data;

      data.entity = tpl_entity;
      data.account = account;

      existing_contact = g_hash_table_find (contacts_table,
        contact_is_tpl_entity, &data);
    }

  if (existing_contact != NULL)
    {
      retval = g_object_new (EMPATHY_TYPE_CONTACT,
          "tp-contact", empathy_contact_get_tp_contact (existing_contact),
          "logged-alias", tpl_entity_get_alias (tpl_entity),
          NULL);
    }
  else
    {
      TpConnection *conn;
      const gchar *id;

      is_user = (TPL_ENTITY_SELF == tpl_entity_get_entity_type (tpl_entity));

      id = tpl_entity_get_identifier (tpl_entity);

      retval = g_object_new (EMPATHY_TYPE_CONTACT,
          "id", id,
          "alias", tpl_entity_get_alias (tpl_entity),
          "account", account,
          "is-user", is_user,
          NULL);

      /* Try to get a TpContact associated to have at least contact
       * capabilities if possible. This is useful for CM supporting calling
       * offline contacts for example. */
      conn = tp_account_get_connection (account);
      if (conn != NULL)
        {
          TpContactFeature features[] = { TP_CONTACT_FEATURE_CAPABILITIES };
          conn = tp_account_get_connection (account);

          tp_connection_dup_contact_by_id_async (conn, id,
              G_N_ELEMENTS (features), features, get_contacts_cb,
              tp_weak_ref_new (retval, NULL, NULL));
        }
    }

  if (!TPAW_STR_EMPTY (tpl_entity_get_avatar_token (tpl_entity)))
    contact_load_avatar_cache (retval,
        tpl_entity_get_avatar_token (tpl_entity));

  return retval;
}

TpContact *
empathy_contact_get_tp_contact (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  return priv->tp_contact;
}

const gchar *
empathy_contact_get_id (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  if (priv->tp_contact != NULL)
    return tp_contact_get_identifier (priv->tp_contact);

  return priv->id;
}

const gchar *
empathy_contact_get_alias (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;
  const gchar        *alias = NULL;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  if (!TPAW_STR_EMPTY (priv->alias))
    alias = priv->alias;
  else if (priv->tp_contact != NULL)
    alias = tp_contact_get_alias (priv->tp_contact);

  if (!TPAW_STR_EMPTY (alias))
    return alias;
  else
    return empathy_contact_get_id (contact);
}

const gchar *
empathy_contact_get_logged_alias (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  if (priv->logged_alias != NULL)
    return priv->logged_alias;
  else
    return empathy_contact_get_alias (contact);
}

void
empathy_contact_set_alias (EmpathyContact *contact,
                          const gchar *alias)
{
  EmpathyContactPriv *priv;
  FolksPersona *persona;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));

  priv = GET_PRIV (contact);

  g_object_ref (contact);

  /* Set the alias on the persona if possible */
  persona = empathy_contact_get_persona (contact);
  if (persona != NULL && FOLKS_IS_ALIAS_DETAILS (persona))
    {
      DEBUG ("Setting alias for contact %s to %s",
          empathy_contact_get_id (contact), alias);

      folks_alias_details_set_alias (FOLKS_ALIAS_DETAILS (persona), alias);
    }

  if (tp_strdiff (alias, priv->alias))
    {
      g_free (priv->alias);
      priv->alias = g_strdup (alias);
      g_object_notify (G_OBJECT (contact), "alias");
    }

  g_object_unref (contact);
}

static void
groups_change_group_cb (GObject *source,
    GAsyncResult *result,
    gpointer user_data)
{
  FolksGroupDetails *group_details = FOLKS_GROUP_DETAILS (source);
  GError *error = NULL;

  folks_group_details_change_group_finish (group_details, result, &error);
  if (error != NULL)
    {
      g_warning ("failed to change group: %s", error->message);
      g_clear_error (&error);
    }
}

void
empathy_contact_change_group (EmpathyContact *contact, const gchar *group,
    gboolean is_member)
{
  EmpathyContactPriv *priv;
  FolksPersona *persona;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));
  g_return_if_fail (group != NULL);

  priv = GET_PRIV (contact);

  /* Normally pass through the changes to the persona */
  persona = empathy_contact_get_persona (contact);
  if (persona != NULL)
    {
      if (FOLKS_IS_GROUP_DETAILS (persona))
        folks_group_details_change_group (FOLKS_GROUP_DETAILS (persona), group,
            is_member, groups_change_group_cb, contact);
      return;
    }

  /* If the persona doesn't exist yet, we have to cache the changes until it
   * does */
  if (priv->groups == NULL)
    {
      priv->groups = gee_hash_set_new (G_TYPE_STRING, (GBoxedCopyFunc) g_strdup,
          g_free, NULL, NULL, NULL, NULL, NULL, NULL);
    }

  gee_collection_add (GEE_COLLECTION (priv->groups), group);
}

EmpathyAvatar *
empathy_contact_get_avatar (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  return priv->avatar;
}

static void
contact_set_avatar (EmpathyContact *contact,
                    EmpathyAvatar *avatar)
{
  EmpathyContactPriv *priv;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));

  priv = GET_PRIV (contact);

  if (priv->avatar == avatar)
    return;

  if (priv->avatar)
    {
      empathy_avatar_unref (priv->avatar);
      priv->avatar = NULL;
    }

  if (avatar)
      priv->avatar = empathy_avatar_ref (avatar);

  g_object_notify (G_OBJECT (contact), "avatar");
}

TpAccount *
empathy_contact_get_account (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  if (priv->account == NULL && priv->tp_contact != NULL)
    {
      TpConnection *connection;

      /* FIXME: This assume the account manager already exists */
      connection = tp_contact_get_connection (priv->tp_contact);
      priv->account =
        g_object_ref (tp_connection_get_account (connection));
    }

  return priv->account;
}

FolksPersona *
empathy_contact_get_persona (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  if (priv->persona == NULL && priv->tp_contact != NULL)
    {
      TpfPersona *persona;

      persona = tpf_persona_dup_for_contact (priv->tp_contact);
      if (persona != NULL)
        {
          empathy_contact_set_persona (contact, (FolksPersona *) persona);
          g_object_unref (persona);
        }
    }

  return priv->persona;
}

void
empathy_contact_set_persona (EmpathyContact *contact,
    FolksPersona *persona)
{
  EmpathyContactPriv *priv;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));
  g_return_if_fail (TPF_IS_PERSONA (persona));

  priv = GET_PRIV (contact);

  if (persona == priv->persona)
    return;

  if (priv->persona != NULL)
    {
      g_signal_handlers_disconnect_by_func (priv->persona,
          folks_persona_notify_cb, contact);
      g_object_unref (priv->persona);
    }
  priv->persona = g_object_ref (persona);

  g_signal_connect (priv->persona, "notify",
    G_CALLBACK (folks_persona_notify_cb), contact);

  g_object_notify (G_OBJECT (contact), "persona");

  /* Set the persona's alias, since ours could've been set using
   * empathy_contact_set_alias() before we had a persona; this happens when
   * adding a contact. */
  if (priv->alias != NULL)
    empathy_contact_set_alias (contact, priv->alias);

  /* Set the persona's groups */
  if (priv->groups != NULL)
    {
      folks_group_details_set_groups (FOLKS_GROUP_DETAILS (persona),
          GEE_SET (priv->groups));
      g_object_unref (priv->groups);
      priv->groups = NULL;
    }
}

TpConnection *
empathy_contact_get_connection (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  if (priv->tp_contact != NULL)
    return tp_contact_get_connection (priv->tp_contact);

  return NULL;
}

TpConnectionPresenceType
empathy_contact_get_presence (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact),
    TP_CONNECTION_PRESENCE_TYPE_UNSET);

  priv = GET_PRIV (contact);

  if (priv->tp_contact != NULL)
    return tp_contact_get_presence_type (priv->tp_contact);

  return priv->presence;
}

const gchar *
empathy_contact_get_presence_message (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  if (priv->persona != NULL)
    return folks_presence_details_get_presence_message (
        FOLKS_PRESENCE_DETAILS (priv->persona));

  if (priv->tp_contact != NULL)
    return tp_contact_get_presence_message (priv->tp_contact);

  return NULL;
}

guint
empathy_contact_get_handle (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), 0);

  priv = GET_PRIV (contact);

  if (priv->tp_contact != NULL)
    return tp_contact_get_handle (priv->tp_contact);

  return priv->handle;
}

EmpathyCapabilities
empathy_contact_get_capabilities (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), 0);

  priv = GET_PRIV (contact);

  return priv->capabilities;
}

gboolean
empathy_contact_is_user (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  priv = GET_PRIV (contact);

  return priv->is_user;
}

void
empathy_contact_set_is_user (EmpathyContact *contact,
                             gboolean is_user)
{
  EmpathyContactPriv *priv;

  g_return_if_fail (EMPATHY_IS_CONTACT (contact));

  priv = GET_PRIV (contact);

  if (priv->is_user == is_user)
    return;

  priv->is_user = is_user;

  g_object_notify (G_OBJECT (contact), "is-user");
}

gboolean
empathy_contact_is_online (EmpathyContact *contact)
{
  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  switch (empathy_contact_get_presence (contact))
    {
      case TP_CONNECTION_PRESENCE_TYPE_OFFLINE:
      case TP_CONNECTION_PRESENCE_TYPE_UNKNOWN:
      case TP_CONNECTION_PRESENCE_TYPE_ERROR:
        return FALSE;
      /* Contacts without presence are considered online so we can display IRC
       * contacts in rooms. */
      case TP_CONNECTION_PRESENCE_TYPE_UNSET:
      case TP_CONNECTION_PRESENCE_TYPE_AVAILABLE:
      case TP_CONNECTION_PRESENCE_TYPE_AWAY:
      case TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY:
      case TP_CONNECTION_PRESENCE_TYPE_HIDDEN:
      case TP_CONNECTION_PRESENCE_TYPE_BUSY:
      default:
        return TRUE;
    }
}

const gchar *
empathy_contact_get_status (EmpathyContact *contact)
{
  const gchar *message;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), "");

  message = empathy_contact_get_presence_message (contact);
  if (!TPAW_STR_EMPTY (message))
    return message;

  return empathy_presence_get_default_message (
      empathy_contact_get_presence (contact));
}

gboolean
empathy_contact_can_sms (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  priv = GET_PRIV (contact);

  return priv->capabilities & EMPATHY_CAPABILITIES_SMS;
}

gboolean
empathy_contact_can_voip (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  priv = GET_PRIV (contact);

  return priv->capabilities & (EMPATHY_CAPABILITIES_AUDIO |
      EMPATHY_CAPABILITIES_VIDEO);
}

gboolean
empathy_contact_can_voip_audio (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  priv = GET_PRIV (contact);

  return priv->capabilities & EMPATHY_CAPABILITIES_AUDIO;
}

gboolean
empathy_contact_can_voip_video (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  priv = GET_PRIV (contact);

  return priv->capabilities & EMPATHY_CAPABILITIES_VIDEO;
}

gboolean
empathy_contact_can_send_files (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  priv = GET_PRIV (contact);

  return priv->capabilities & EMPATHY_CAPABILITIES_FT;
}

gboolean
empathy_contact_can_use_rfb_stream_tube (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);

  priv = GET_PRIV (contact);

  return priv->capabilities & EMPATHY_CAPABILITIES_RFB_STREAM_TUBE;
}

static gboolean
contact_has_log (EmpathyContact *contact)
{
  TplLogManager *manager;
  TplEntity *entity;
  gboolean have_log;

  manager = tpl_log_manager_dup_singleton ();
  entity = tpl_entity_new (empathy_contact_get_id (contact),
      TPL_ENTITY_CONTACT, NULL, NULL);

  have_log = tpl_log_manager_exists (manager,
      empathy_contact_get_account (contact), entity, TPL_EVENT_MASK_TEXT);

  g_object_unref (entity);
  g_object_unref (manager);

  return have_log;
}

gboolean
empathy_contact_can_do_action (EmpathyContact *self,
    EmpathyActionType action_type)
{
  gboolean sensitivity = FALSE;

  switch (action_type)
    {
      case EMPATHY_ACTION_CHAT:
        sensitivity = TRUE;
        break;
      case EMPATHY_ACTION_SMS:
        sensitivity = empathy_contact_can_sms (self);
        break;
      case EMPATHY_ACTION_AUDIO_CALL:
        sensitivity = empathy_contact_can_voip_audio (self);
        break;
      case EMPATHY_ACTION_VIDEO_CALL:
        sensitivity = empathy_contact_can_voip_video (self);
        break;
      case EMPATHY_ACTION_VIEW_LOGS:
        sensitivity = contact_has_log (self);
        break;
      case EMPATHY_ACTION_SEND_FILE:
        sensitivity = empathy_contact_can_send_files (self);
        break;
      case EMPATHY_ACTION_SHARE_MY_DESKTOP:
        sensitivity = empathy_contact_can_use_rfb_stream_tube (self);
        break;
      default:
        g_assert_not_reached ();
    }

  return (sensitivity ? TRUE : FALSE);
}

static gchar *
contact_get_avatar_filename (EmpathyContact *contact,
                             const gchar *token)
{
  TpAccount *account;
  gchar *avatar_path;
  gchar *avatar_file;
  gchar *token_escaped;

  if (TPAW_STR_EMPTY (empathy_contact_get_id (contact)))
    return NULL;

  token_escaped = tp_escape_as_identifier (token);
  account = empathy_contact_get_account (contact);

  avatar_path = g_build_filename (g_get_user_cache_dir (),
      "telepathy",
      "avatars",
      tp_account_get_cm_name (account),
      tp_account_get_protocol_name (account),
      NULL);
  g_mkdir_with_parents (avatar_path, 0700);

  avatar_file = g_build_filename (avatar_path, token_escaped, NULL);

  g_free (token_escaped);
  g_free (avatar_path);

  return avatar_file;
}

static gboolean
contact_load_avatar_cache (EmpathyContact *contact,
                           const gchar *token)
{
  EmpathyAvatar *avatar = NULL;
  gchar *filename;
  gchar *data = NULL;
  gsize len;
  GError *error = NULL;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE);
  g_return_val_if_fail (!TPAW_STR_EMPTY (token), FALSE);

  /* Load the avatar from file if it exists */
  filename = contact_get_avatar_filename (contact, token);
  if (filename && g_file_test (filename, G_FILE_TEST_EXISTS))
    {
      if (!g_file_get_contents (filename, &data, &len, &error))
        {
          DEBUG ("Failed to load avatar from cache: %s",
            error ? error->message : "No error given");
          g_clear_error (&error);
        }
    }

  if (data != NULL)
    {
      DEBUG ("Avatar loaded from %s", filename);
      avatar = empathy_avatar_new ((guchar *) data, len, NULL, filename);
      contact_set_avatar (contact, avatar);
      empathy_avatar_unref (avatar);
    }

  g_free (data);
  g_free (filename);

  return data != NULL;
}

GType
empathy_avatar_get_type (void)
{
  static GType type_id = 0;

  if (!type_id)
    {
      type_id = g_boxed_type_register_static ("EmpathyAvatar",
          (GBoxedCopyFunc) empathy_avatar_ref,
          (GBoxedFreeFunc) empathy_avatar_unref);
    }

  return type_id;
}

/**
 * empathy_avatar_new:
 * @data: the avatar data
 * @len: the size of avatar data
 * @format: the mime type of the avatar image
 * @filename: the filename where the avatar is stored in cache
 *
 * Create a #EmpathyAvatar from the provided data.
 *
 * Returns: a new #EmpathyAvatar
 */
EmpathyAvatar *
empathy_avatar_new (const guchar *data,
                    gsize len,
                    const gchar *format,
                    const gchar *filename)
{
  EmpathyAvatar *avatar;

  avatar = g_slice_new0 (EmpathyAvatar);
  avatar->data = g_memdup (data, len);
  avatar->len = len;
  avatar->format = g_strdup (format);
  avatar->filename = g_strdup (filename);
  avatar->refcount = 1;

  return avatar;
}

void
empathy_avatar_unref (EmpathyAvatar *avatar)
{
  g_return_if_fail (avatar != NULL);

  avatar->refcount--;
  if (avatar->refcount == 0)
    {
      g_free (avatar->data);
      g_free (avatar->format);
      g_free (avatar->filename);
      g_slice_free (EmpathyAvatar, avatar);
    }
}

EmpathyAvatar *
empathy_avatar_ref (EmpathyAvatar *avatar)
{
  g_return_val_if_fail (avatar != NULL, NULL);

  avatar->refcount++;

  return avatar;
}

/**
 * empathy_avatar_save_to_file:
 * @avatar: the avatar
 * @filename: name of a file to write avatar to
 * @error: return location for a GError, or NULL
 *
 * Save the avatar to a file named filename
 *
 * Returns: %TRUE on success, %FALSE if an error occurred
 */
gboolean
empathy_avatar_save_to_file (EmpathyAvatar *self,
                             const gchar *filename,
                             GError **error)
{
  return g_file_set_contents (filename, (const gchar *) self->data, self->len,
      error);
}

/**
 * empathy_contact_get_location:
 * @contact: an #EmpathyContact
 *
 * Returns the user's location if available.  The keys are defined in
 * empathy-location.h. If the contact doesn't have location
 * information, the GHashTable will be empthy. Use #g_hash_table_unref when
 * you are done with the #GHashTable.
 *
 * It is composed of string keys and GValues.  Keys are
 * defined in empathy-location.h such as #EMPATHY_LOCATION_COUNTRY.
 * Example: a "city" key would have "Helsinki" as string GValue,
 *          a "latitude" would have 65.0 as double GValue.
 *
 * Returns: a #GHashTable of location values
 */
GHashTable *
empathy_contact_get_location (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  return priv->location;
}

/**
 * empathy_contact_set_location:
 * @contact: an #EmpathyContact
 * @location: a #GHashTable of the location
 *
 * Sets the user's location based on the location #GHashTable passed.
 * It is composed of string keys and GValues.  Keys are
 * defined in empathy-location.h such as #EMPATHY_LOCATION_COUNTRY.
 * Example: a "city" key would have "Helsinki" as string GValue,
 *          a "latitude" would have 65.0 as double GValue.
 */
static void
empathy_contact_set_location (EmpathyContact *contact,
    GHashTable *location)
{
  EmpathyContactPriv *priv;

  g_return_if_fail (EMPATHY_CONTACT (contact));
  g_return_if_fail (location != NULL);

  priv = GET_PRIV (contact);

  if (priv->location != NULL)
    g_hash_table_unref (priv->location);

  priv->location = g_hash_table_ref (location);
#ifdef HAVE_GEOCODE
  update_geocode (contact);
#endif
  g_object_notify (G_OBJECT (contact), "location");
}

const gchar * const *
empathy_contact_get_client_types (EmpathyContact *contact)
{
  EmpathyContactPriv *priv;

  g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL);

  priv = GET_PRIV (contact);

  return (const gchar * const *) priv->client_types;
}

static void
contact_set_client_types (EmpathyContact *contact,
    const gchar * const *client_types)
{
  EmpathyContactPriv *priv = GET_PRIV (contact);

  if (priv->client_types != NULL)
    g_strfreev (priv->client_types);

  priv->client_types = g_strdupv ((gchar **) client_types);
  g_object_notify (G_OBJECT (contact), "client-types");
}

/**
 * empathy_contact_equal:
 * @contact1: an #EmpathyContact
 * @contact2: an #EmpathyContact
 *
 * Returns FALSE if one of the contacts is NULL but the other is not.
 * Otherwise returns TRUE if both pointer are equal or if they bith
 * refer to the same id.
 * It's only necessary to call this function if your contact objects
 * come from logs where contacts are created dynamically and comparing
 * pointers is not enough.
 */
gboolean
empathy_contact_equal (gconstpointer contact1,
                       gconstpointer contact2)
{
  EmpathyContact *c1;
  EmpathyContact *c2;
  const gchar *id1;
  const gchar *id2;

  if ((contact1 == NULL) != (contact2 == NULL)) {
    return FALSE;
  }
  if (contact1 == contact2) {
    return TRUE;
  }
  c1 = EMPATHY_CONTACT (contact1);
  c2 = EMPATHY_CONTACT (contact2);
  id1 = empathy_contact_get_id (c1);
  id2 = empathy_contact_get_id (c2);
  if (!tp_strdiff (id1, id2)) {
    return TRUE;
  }
  return FALSE;
}

#ifdef HAVE_GEOCODE
/* This callback is called by geocode-glib when it found a position
 * for the given address.  A position is necessary for a contact
 * to show up on the map
 */
static void
geocode_cb (GObject *source,
    GAsyncResult *result,
    gpointer user_data)
{
  EmpathyContact *contact = user_data;
  EmpathyContactPriv *priv = GET_PRIV (contact);
  GError *error = NULL;
  GList *res;
  GeocodeLocation *loc;
  GHashTable *new_location;
  GHashTable *resolved = NULL;

  if (priv->location == NULL)
    goto out;

  res = geocode_forward_search_finish (GEOCODE_FORWARD (source), result,
      &error);

  if (res == NULL)
    {
      DEBUG ("Failed to resolve geocode: %s", error->message);
      g_error_free (error);
      goto out;
    }

  loc = res->data;

  new_location = tp_asv_new (
      EMPATHY_LOCATION_LAT, G_TYPE_DOUBLE, geocode_location_get_latitude (loc),
      EMPATHY_LOCATION_LON, G_TYPE_DOUBLE, geocode_location_get_longitude (loc),
      NULL);

  DEBUG ("\t - Latitude: %f", geocode_location_get_latitude (loc));
  DEBUG ("\t - Longitude: %f", geocode_location_get_longitude (loc));

  g_list_free_full (res, g_object_unref);

  /* Copy remaning fields. LAT and LON were not defined so we won't overwrite
   * the values we just set. */
  tp_g_hash_table_update (new_location, priv->location,
      (GBoxedCopyFunc) g_strdup, (GBoxedCopyFunc) tp_g_value_slice_dup);

  /* Don't change the accuracy as we used an address to get this position */
  g_hash_table_unref (priv->location);
  priv->location = new_location;
  g_object_notify ((GObject *) contact, "location");

out:
  tp_clear_pointer (&resolved, g_hash_table_unref);
  g_object_unref (contact);
}

static void
update_geocode (EmpathyContact *contact)
{
  GeocodeForward *geocode;
  GHashTable *location;

  location = empathy_contact_get_location (contact);
  if (location == NULL ||
      g_hash_table_size (location) == 0)
    return;

  /* No need to search for position if contact published it */
  if (g_hash_table_lookup (location, EMPATHY_LOCATION_LAT) != NULL ||
      g_hash_table_lookup (location, EMPATHY_LOCATION_LON) != NULL)
    return;

  geocode = geocode_forward_new_for_params (location);
  if (geocode == NULL)
    return;

  geocode_forward_search_async (geocode, NULL, geocode_cb,
      g_object_ref (contact));

  g_object_unref (geocode);
}
#endif

static EmpathyCapabilities
tp_caps_to_capabilities (TpCapabilities *caps)
{
  EmpathyCapabilities capabilities = 0;

  if (tp_capabilities_supports_file_transfer (caps))
    capabilities |= EMPATHY_CAPABILITIES_FT;

  if (tp_capabilities_supports_stream_tubes (caps, TP_HANDLE_TYPE_CONTACT,
        "rfb"))
    capabilities |= EMPATHY_CAPABILITIES_RFB_STREAM_TUBE;

  if (tp_capabilities_supports_audio_video_call (caps, TP_HANDLE_TYPE_CONTACT))
    {
      capabilities |= EMPATHY_CAPABILITIES_AUDIO;
      capabilities |= EMPATHY_CAPABILITIES_VIDEO;
    }
  else if (tp_capabilities_supports_audio_call (caps, TP_HANDLE_TYPE_CONTACT))
    {
      capabilities |= EMPATHY_CAPABILITIES_AUDIO;
    }

  if (tp_capabilities_supports_sms (caps))
    capabilities |= EMPATHY_CAPABILITIES_SMS;

  return capabilities;
}

static void
set_capabilities_from_tp_caps (EmpathyContact *self,
    TpCapabilities *caps)
{
  EmpathyCapabilities capabilities;

  if (caps == NULL)
    return;

  capabilities = tp_caps_to_capabilities (caps);
  empathy_contact_set_capabilities (self, capabilities);
}

static void
contact_set_avatar_from_tp_contact (EmpathyContact *contact)
{
  EmpathyContactPriv *priv = GET_PRIV (contact);
  const gchar *mime;
  GFile *file;

  mime = tp_contact_get_avatar_mime_type (priv->tp_contact);
  file = tp_contact_get_avatar_file (priv->tp_contact);

  if (file != NULL)
    {
      EmpathyAvatar *avatar;
      gchar *data;
      gsize len;
      gchar *path;
      GError *error = NULL;

      if (!g_file_load_contents (file, NULL, &data, &len, NULL, &error))
        {
          DEBUG ("Failed to load avatar: %s", error->message);

          g_error_free (error);
          contact_set_avatar (contact, NULL);
          return;
        }

      path = g_file_get_path (file);

      avatar = empathy_avatar_new ((guchar *) data, len, mime, path);

      contact_set_avatar (contact, avatar);
      empathy_avatar_unref (avatar);
      g_free (path);
      g_free (data);
    }
  else
    {
      contact_set_avatar (contact, NULL);
    }
}

EmpathyContact *
empathy_contact_dup_from_tp_contact (TpContact *tp_contact)
{
  EmpathyContact *contact = NULL;

  g_return_val_if_fail (TP_IS_CONTACT (tp_contact), NULL);

  if (contacts_table == NULL)
    contacts_table = g_hash_table_new (g_direct_hash, g_direct_equal);
  else
    contact = g_hash_table_lookup (contacts_table, tp_contact);

  if (contact == NULL)
    {
      contact = empathy_contact_new (tp_contact);

      /* The hash table does not keep any ref.
       * contact keeps a ref to tp_contact, and is removed from the table in
       * contact_dispose() */
      g_hash_table_insert (contacts_table, tp_contact, contact);
    }
  else
    {
      g_object_ref (contact);
    }

  return contact;
}

static int
presence_cmp_func (EmpathyContact *a,
    EmpathyContact *b)
{
  FolksPresenceDetails *presence_a, *presence_b;

  presence_a = FOLKS_PRESENCE_DETAILS (empathy_contact_get_persona (a));
  presence_b = FOLKS_PRESENCE_DETAILS (empathy_contact_get_persona (b));

  /* We negate the result because we're sorting in reverse order (i.e. such that
   * the Personas with the highest presence are at the beginning of the list. */
  return -folks_presence_details_typecmp (
      folks_presence_details_get_presence_type (presence_a),
      folks_presence_details_get_presence_type (presence_b));
}

static gint
voip_cmp_func (EmpathyContact *a,
    EmpathyContact *b)
{
  gboolean has_audio_a, has_audio_b;
  gboolean has_video_a, has_video_b;

  has_audio_a = empathy_contact_can_voip_audio (a);
  has_audio_b = empathy_contact_can_voip_audio (b);
  has_video_a = empathy_contact_can_voip_video (a);
  has_video_b = empathy_contact_can_voip_video (b);

  /* First check video */
  if (has_video_a == has_video_b)
    {
      /* Use audio to to break tie */
      if (has_audio_a == has_audio_b)
        return 0;
      else if (has_audio_a)
        return -1;
      else
        return 1;
    }
  else if (has_video_a)
    return -1;
  else
    return 1;
}

static gint
ft_cmp_func (EmpathyContact *a,
    EmpathyContact *b)
{
  gboolean can_send_files_a, can_send_files_b;

  can_send_files_a = empathy_contact_can_send_files (a);
  can_send_files_b = empathy_contact_can_send_files (b);

  if (can_send_files_a == can_send_files_b)
    return 0;
  else if (can_send_files_a)
    return -1;
  else
    return 1;
}

static gint
rfb_stream_tube_cmp_func (EmpathyContact *a,
    EmpathyContact *b)
{
  gboolean rfb_a, rfb_b;

  rfb_a = empathy_contact_can_use_rfb_stream_tube (a);
  rfb_b = empathy_contact_can_use_rfb_stream_tube (b);

  if (rfb_a == rfb_b)
    return 0;
  else if (rfb_a)
    return -1;
  else
    return 1;
}

/* Sort by presence as with presence_cmp_func(), but if the two contacts have
 * the same presence, prefer the one which can do both audio *and* video calls,
 * over the one which can only do one of the two. */
static int
voip_sort_func (EmpathyContact *a, EmpathyContact *b)
{
  gint presence_sort = presence_cmp_func (a, b);

  if (presence_sort != 0)
    return presence_sort;

  return voip_cmp_func (a, b);
}

/* Sort by presence as with presence_cmp_func() and then break ties using the
 * most "capable" individual. So users will be able to pick more actions on
 * the contact in the "Contact" menu of the chat window. */
static gint
chat_sort_func (EmpathyContact *a,
    EmpathyContact *b)
{
  gint result;

  result = presence_cmp_func (a, b);
  if (result != 0)
    return result;

  /* Prefer individual supporting file transfer */
  result = ft_cmp_func (a, b);
  if (result != 0)
    return result;

  /* Check audio/video capabilities */
  result = voip_cmp_func (a, b);
  if (result != 0)
    return result;

  /* Check 'Share my destop' feature */
  return rfb_stream_tube_cmp_func (a, b);
}

static GCompareFunc
get_sort_func_for_action (EmpathyActionType action_type)
{
  switch (action_type)
    {
      case EMPATHY_ACTION_AUDIO_CALL:
      case EMPATHY_ACTION_VIDEO_CALL:
        return (GCompareFunc) voip_sort_func;
      case EMPATHY_ACTION_CHAT:
        return (GCompareFunc) chat_sort_func;
      case EMPATHY_ACTION_VIEW_LOGS:
      case EMPATHY_ACTION_SEND_FILE:
      case EMPATHY_ACTION_SHARE_MY_DESKTOP:
      default:
        return (GCompareFunc) presence_cmp_func;
    }
}

/**
 * empathy_contact_dup_best_for_action:
 * @individual: a #FolksIndividual
 * @action_type: the type of action to be performed on the contact
 *
 * Chooses a #FolksPersona from the given @individual which is best-suited for
 * the given @action_type. "Best-suited" is determined by choosing the persona
 * with the highest presence out of all the personas which can perform the given
 * @action_type (e.g. are capable of video calling).
 *
 * Return value: an #EmpathyContact for the best persona, or %NULL;
 * unref with g_object_unref()
 */
EmpathyContact *
empathy_contact_dup_best_for_action (FolksIndividual *individual,
    EmpathyActionType action_type)
{
  GeeSet *personas;
  GeeIterator *iter;
  GList *contacts;
  EmpathyContact *best_contact = NULL;

  /* Build a list of EmpathyContacts that we can sort */
  personas = folks_individual_get_personas (individual);
  contacts = NULL;

  iter = gee_iterable_iterator (GEE_ITERABLE (personas));
  while (gee_iterator_next (iter))
    {
      FolksPersona *persona = gee_iterator_get (iter);
      TpContact *tp_contact;
      EmpathyContact *contact = NULL;

      if (!empathy_folks_persona_is_interesting (persona))
        goto while_finish;

      tp_contact = tpf_persona_get_contact (TPF_PERSONA (persona));
      if (tp_contact == NULL)
        goto while_finish;

      contact = empathy_contact_dup_from_tp_contact (tp_contact);
      empathy_contact_set_persona (contact, FOLKS_PERSONA (persona));

      /* Only choose the contact if they're actually capable of the specified
       * action. */
      if (empathy_contact_can_do_action (contact, action_type))
        contacts = g_list_prepend (contacts, g_object_ref (contact));

while_finish:
      g_clear_object (&contact);
      g_clear_object (&persona);
    }
  g_clear_object (&iter);

  /* Sort the contacts by some heuristic based on the action type, then take
   * the top contact. */
  if (contacts != NULL)
    {
      contacts = g_list_sort (contacts, get_sort_func_for_action (action_type));
      best_contact = g_object_ref (contacts->data);
    }

  g_list_foreach (contacts, (GFunc) g_object_unref, NULL);
  g_list_free (contacts);

  return best_contact;
}

#define declare_contact_cb(name) \
static void \
contact_##name##_cb (GObject *source, \
    GAsyncResult *result, \
    gpointer user_data) \
{ \
  TpContact *contact = (TpContact *) source; \
  GError *error = NULL; \
  \
  if (!tp_contact_##name##_finish (contact, result, &error)) \
    { \
      DEBUG ("Failed to ##name## on %s\n", \
          tp_contact_get_identifier (contact)); \
      g_error_free (error); \
    } \
}

declare_contact_cb (request_subscription)
declare_contact_cb (authorize_publication)
declare_contact_cb (unblock)

void
empathy_contact_add_to_contact_list (EmpathyContact *self,
    const gchar *message)
{
  EmpathyContactPriv *priv = GET_PRIV (self);

  g_return_if_fail (priv->tp_contact != NULL);

  tp_contact_request_subscription_async (priv->tp_contact, message,
      contact_request_subscription_cb, NULL);

  tp_contact_authorize_publication_async (priv->tp_contact,
      contact_authorize_publication_cb, NULL);

  tp_contact_unblock_async (priv->tp_contact, contact_unblock_cb, NULL);
}

declare_contact_cb (remove)

void
empathy_contact_remove_from_contact_list (EmpathyContact *self)
{
  EmpathyContactPriv *priv = GET_PRIV (self);

  g_return_if_fail (priv->tp_contact != NULL);

  tp_contact_remove_async (priv->tp_contact, contact_remove_cb, NULL);
}